CoMok Studio 의 기술 블로그
ABOUTARCHIVESCATEGORIESHOMETAGS

[Design Principle] 객체지향 디자인 원칙

May 13, 2023 About 1 min
#Design Pattern
[Design Pattern] 전략 패턴 (Strategy Pattern)
[Design Pattern] 옵저버 패턴 (Observer Pattern)
Related Articles
  • [포트폴리오] Winform-RDC TOP NEW
  • [Refactoring] 리팩터링 2판 Chapter.02 (리펙터링 원칙) TOP NEW
  • [Unity] Unity local/world position TOP NEW
  • [Refactoring] 리팩터링 2판 Chapter.10 part 2 (조건부 로직 간소화) TOP NEW
TOC
Unpublished Work © 2017-2026 CoMok
Powered by Jekyll & Yat Theme.
Subscribe via RSS